Free Course
Interactive 3D Graphics
by
Creating Virtual Worlds
About this Course
This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.
Course Cost
Free
Timeline
Approx. 2 months
Skill Level
intermediate
Included in Product
Rich Learning Content
Interactive Quizzes
Taught by Industry Pros
Self-Paced Learning
Course Leads
Eric Haines
Instructor
Gundega Dekena
Instructor
What You Will Learn
Prerequisites and Requirements
Knowing how to program in some language is all you’ll need to get started. Some knowledge of JavaScript is useful later on if you wish to make your projects more interactive and engaging. Familiarity with vectors and matrices will ease your way but is not critical.
To be able to see the interactive demos and do programming assignments you need a browser that supports WebGL technology. An up to date version of Chrome or Firefox will work (see our FAQ for more information). You can test if your browser supports this technology by visiting the WebGL project homepage.
Almost all programming will be done in JavaScript using three.js library/API.
About Autodesk
This course is developed in conjunction with Autodesk, a worldwide leader in 3D design, engineering, and entertainment software. http://www.autodesk.com
See the Technology Requirements for using Udacity.
Why Take This Course
By the end of this class you will know enough to make an animated 3D demo program that runs in a web browser, while also understanding the basic principles of how realistic computer images are generated.
You will also have a portfolio of small interactive programs that run in any web browser that supports WebGL.
What do I get?
- Instructor videos
- Learn by doing exercises
- Taught by industry professionals