This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.
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Interactive Quizzes
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This free course is your first step towards a new career with the VR Developer Nanodegree Program.
Enhance your skill set and boost your hirability through innovative, independent learning.
Instructor
Instructor
Motivation and a trip down the graphics pipeline, laying out the fundamental processes
The basics of 3D geometry definition
Color representation, material computations, transparency
Translation, scale, rotate and how to properly combine all these
Transform representation and how to fully control these
Directional and point light sources
How the camera is defined
Color and opacity textures, along with reflection and normal mapping
An introduction to programming vertex and pixel shaders
How to select and make objects move
Knowing how to program in some language is all you’ll need to get started. Some knowledge of JavaScript is useful later on if you wish to make your projects more interactive and engaging. Familiarity with vectors and matrices will ease your way but is not critical.
To be able to see the interactive demos and do programming assignments you need a browser that supports WebGL technology. An up to date version of Chrome or Firefox will work (see our FAQ for more information). You can test if your browser supports this technology by visiting the WebGL project homepage.
Almost all programming will be done in JavaScript using three.js library/API.
About Autodesk
This course is developed in conjunction with Autodesk, a worldwide leader in 3D design, engineering, and entertainment software. http://www.autodesk.com
See the Technology Requirements for using Udacity.
By the end of this class you will know enough to make an animated 3D demo program that runs in a web browser, while also understanding the basic principles of how realistic computer images are generated.
You will also have a portfolio of small interactive programs that run in any web browser that supports WebGL.
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