Free Course
Introduction to Virtual Reality
by
Learn about the basics of VR
About this Course
This course is designed for students who are new to virtual reality and want to learn about the principles of VR technology including optics, displays, stereopsis, tracking, and major hardware platforms. You don’t need any programming experience to get started.
By the end of this course, you will have created and deployed a VR application. You will understand the physical principles of VR and you will use that knowledge to create a comfortable, high-performance VR application using Unity.
Course Cost
Free
Timeline
Approx. 2 weeks
Skill Level
beginner
Included in Product
Rich Learning Content
Interactive Quizzes
Taught by Industry Pros
Self-Paced Learning
Course Leads
Matt Sonic
Instructor
Vasanth Mohan
Content Developer
What You Will Learn
Prerequisites and Requirements
No programming experience is required. If you are new to virtual reality, and ready to start learning about this amazing technology, then this is the perfect place to begin! We will teach and use the Unity platform to edit a VR app, so you should have access to a computer running Mac OS X (10.8+) or Windows (7, 8, or 10).
See the Technology Requirements for using Udacity.
Why Take This Course
The journey to becoming a VR developer starts with mastering the underlying hardware and software principles. This course covers the foundational skills needed to produce professional VR experiences that are comfortable, polished, and performant.
VR development is an amazing career, with both demand and salaries rising. Every innovative VR professional relies on a core set of tools and principles. If you’re going to succeed, then you need to master them, too.
What do I get?
- Instructor videos
- Learn by doing exercises
- Taught by industry professionals