At 10 hrs/week
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You are self-driven and motivated to learn. Participation in this program requires consistently meeting deadlines and devoting at least 10 hours per week to your work.See detailed requirements.
Learn what to expect in the classroom, get familiar with programming in Swift, and download Xcode, Apple's development environment for iOS.
Learn the basics of Swift, the programming language used to develop iOS apps.
Build your first app with Swift and Xcode, Apple’s programming environment for app development. You’ll learn how to use AutoLayout, UIButtons, and UILabels to create an interface, and how to react to touch events in an app using ViewController and multiple views. You’ll also learn how to set up audio recording and playback in a voice recording app.Pitch Perfect
Develop an app with UIKit, Apple’s front-end framework for developing fast and powerful web interfaces. Learn about the delegate pattern to make connections between the app’s model, view, and controller, and add table views and navigation to your app.MemeMe, Part 1MemeMe, Part 2
Incorporate networking into your apps, and harness the power of APIs to display images and retrieve data. Use Apple’s Grand Central Dispatch, or GCD, framework to create asynchronous apps, ensuring a smooth user experience, even while your apps run lengthy operations in the background.On the Map
Learn about simple persistence, the iOS File System, and the “sandbox.” Set up the classes we need to get Core Data up and running so that we can create, save, and delete model objects. Enable user interfaces to reactively update whenever the model changes, and safely migrate user data between versions.Virtual Tourist
This is your chance to let your iOS Developer skills shine! For this final project, you'll design and build your own iOS app, taking the design from the drawing board to the App Store.You Decide! (Capstone Project)
Jarrod is an experienced iOS developer with a passion for reinventing how students learn. He holds a BS in Computer Science from the University of Alabama.
Gabrielle earned her Ph.D. in Population Biology from UC Davis, where she discovered the joys of programming while analyzing DNA sequences. She has a background in teaching, and worked as an iOS Engineer before joining Udacity.
Kate is an iOS developer, speaker, author, and teacher who has spoken at conferences across the globe from AltConf in San Francisco to Mobile Central Europe in Poland. She also has hosted a podcast on work-life integration for parents in tech.
Owen is an iOS and Android app developer, and is the Student Experience Lead for iOS programs at Udacity. He graduated from the iOS Developer Nanodegree program in 2015.
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