At 10 hrs/week
Get access to classroom immediately on enrollment
In collaboration with
You are self-driven and motivated to learn. Participation in this program requires consistently meeting deadlines and devoting at least 10 hours per week to your work.See detailed requirements.
Learn what to expect in the classroom, get familiar with programming in Swift, and download Xcode, Apple's development environment for iOS.
Learn the basics of Swift, the programming language used to develop iOS apps.
Build your first app with Swift and Xcode, Apple’s programming environment for app development. You’ll learn how to use AutoLayout, UIButtons, and UILabels to create an interface, and how to react to touch events in an app using ViewController and multiple views. You’ll also learn how to set up audio recording and playback in a voice recording app.Pitch Perfect
Develop an app with UIKit, Apple’s front-end framework for developing fast and powerful web interfaces. Learn about the delegate pattern to make connections between the app’s model, view, and controller, and add table views and navigation to your app.MemeMe, Part 1MemeMe, Part 2
Incorporate networking into your apps, and harness the power of APIs to display images and retrieve data. Use Apple’s Grand Central Dispatch, or GCD, framework to create asynchronous apps, ensuring a smooth user experience, even while your apps run lengthy operations in the background.On the Map
Learn about simple persistence, the iOS File System, and the “sandbox.” Set up the classes we need to get Core Data up and running so that we can create, save, and delete model objects. Enable user interfaces to reactively update whenever the model changes, and safely migrate user data between versions.Virtual Tourist
This is your chance to let your iOS Developer skills shine! For this final project, you'll design and build your own iOS app, taking the design from the drawing board to the App Store.You Decide! (Capstone Project)
from industry experts
Personal career coach and
Jarrod is an experienced iOS developer with a passion for reinventing how students learn. He holds a BS in Computer Science from the University of Alabama.
Gabrielle earned her Ph.D. in Population Biology from UC Davis, where she discovered the joys of programming while analyzing DNA sequences. She has a background in teaching, and worked as an iOS Engineer before joining Udacity.
Kate is an iOS developer, speaker, author, and teacher who has spoken at conferences across the globe from AltConf in San Francisco to Mobile Central Europe in Poland. She also has hosted a podcast on work-life integration for parents in tech.
Owen is an iOS and Android app developer, and is the Student Experience Lead for iOS programs at Udacity. He graduated from the iOS Developer Nanodegree program in 2015.
Udacity's iOS Developer nanodegree is the best set of programming courses I have ever taken. Even when compared to trainings offered by Silicon Valley tech companies, graduate-level university courses, and courses on other online platforms (Coursera and Code School in particular), Udacity's courses are better designed. Plus, the course projects have been beyond all my expectations. At the completion of every course, I feel confident that I will be able to build world-class software--and this has never happened before. Udacity is worth every penny, and I hope more online schools and offline universities study Udacity's methods to learn how software engineering education can be made effective.
I can't believe how great the program was. It has a lot of short focused videos on what is most used and important in iOS Development. The projects at the end of several lessons would encourage you to use the what you learned and incorporate it into the project's solution. Information is constantly being updated so that you know what are the best practices in the technology field. This online school is designed precisely to teach you what you need and I wished I attended this four years ago. I recommend engineers of all level to take a nanodegree and get a breadth of information that will make them a more well rounded engineer. The profession development courses and reviews is equally good.
The iOS Developer Nanodegree is an awesome program to learn all the fundamentals and some advanced stuff of iOS Programming. The feedback reviews of your projects are incredibly useful. Furthermore, it is possible to learn good programming practices, design patterns, how to find answers on forums and on the documentation, etc. This was really important to me because I'm not currently working as a Software Engineer and all the content that is taught in the course made me a better programmer overall. Finally, this course teaches not only how to be better technically as a programmer but also how to do well in your interviews and how to prepare your resume. 10/10 for sure.
I really love the high expectations of the program so far, particularly the expectations that we go explore, read, and research certain topics, discuss with colleagues, and figure stuff out on our own. I am learning a TON from the approach of "here are the tools you need to do this, here is what the tools do, here are some of the things to watch out for, and here are some steps to do certain things you will need to do... now YOU figure out how to assemble the pieces into something useful!" It is challenging and rewarding, and the feedback on the projects thus far has been very timely and insightful. Loving it!
I've been doing iOS development for a few years now, so I came into this program with some experience. I joined mainly because I'm self-taught and don't have a background in Computer Science; I wanted to ensure that I'm adhering to best practices and brush up on my weak areas. Some of it has been revision, but overall it's a great program with excellent learning content--probably the best iOS program I have come across to date. Whether you're completely new to programming, or you're like me and have some previous experience, the iOS Nanodegree is definitely worth the time investment.
This course is well designed and beautifully presented. The videos and links work perfectly, and the tuition style is friendly and welcoming, which is great for a novice to the programming world. Best of all is the amazing support available from the forums and one on one tutor sessions. Whenever I hit a dead end, help is at hand. This makes the difference between getting stuck and giving up (which I would have done long ago if I were studying from a book), and persevering. Great course, great presenters, awesome support. I recommend it highly.
This Nanodegree program will prepare you to publish your first iOS app, whether you’re already a developer or relatively new to programming.
In this program, you’ll not only learn how to build iOS apps, you’ll also learn best practices in mobile development, and gain mastery of Swift, an open-sourced object-oriented programming language. Through 6 hands-on, reviewed projects, you’ll gain the skills you need to become an iOS Developer.
According to the 2017 Stack Overflow Job Trends Report, iOS Developers are among the Top-3 most in-demand developer positions in the job market. Enroll in this program today, and start building your future as an iOS Developer.
This program is designed to prepare you for a job as a professional, junior-level iOS Developer within a wide range of organizations and environments: from large corporations where you’d likely be part of a development team, to entrepreneurial start-ups and contract projects where you could be working independently to deliver an application.
No. This Nanodegree program accepts all applicants regardless of experience and specific background.
No programming experience is required, but if you’d like to try the Swift programming language, you may enjoy our free course, Swift for Beginners. This Nanodegree program includes coursework on using git and GitHub, but if you’d like exposure to git and GitHub before enrolling, you may wish to take our free course, How to Use Git and GitHub.
The iOS Nanodegree program is comprised of content and curriculum to support six (6)projects. We estimate that students can complete the program in six (6) months, working 10 hours per week.
Each project will be reviewed by the Udacity reviewer network. Feedback will be provided and if you do not pass the project, you will be asked to resubmit the project until it passes
Please see the Udacity Program FAQs for policies on enrollment in our programs.
Access to a Mac computer running macOS 10.14.3 or later