Lesson 1
The World of Objects
This lesson provides an introduction to object-oriented programming, and also explains how to use classes and objects in Java.
Course
In this course you will learn all about Object Oriented Programming (OOP) and how to create an entire Java project using objects and classes.
In this course you will learn all about Object Oriented Programming (OOP) and how to create an entire Java project using objects and classes.
Last Updated March 7, 2022
Prerequisites:
No experience required
Lesson 1
This lesson provides an introduction to object-oriented programming, and also explains how to use classes and objects in Java.
Lesson 2
Understanding user interaction is a core part of building any user-facing Java program. In this lesson, you’ll learn how to build a program that accepts user input while the program is running.
Lesson 3
This is your first project. You will be building a guessing game using the knowledge covered in the first 2 lessons.
Lesson 4
Learn how to take advantage of core OOP concepts in Java to make your code easy to extend and reason about.
Lesson 5
Collections are similar to arrays, but much more powerful. In this lesson, you’ll discover how to use this core Java component.
Lesson 6
This is your final project. You will be using the knowledge covered in this entire course to build a space travel simulation.
Android Developer Advocate at Google
Aser has been building educational Android apps with Udacity & Google for the past 4 years, he enjoys teaching with a focus on best-practices and building a solid foundation at an early stage. Aser loves solving the Rubik's cube which is featured in many of his videos - try to find them all.
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