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Creating Game Environments

Course

In this course, explore 2D Sprite animation, game input methods, physics, and environment creation in Unity. Learn to animate characters, script responsive controls, apply realistic physics, and design immersive game worlds, elevating your game development skills.

In this course, explore 2D Sprite animation, game input methods, physics, and environment creation in Unity. Learn to animate characters, script responsive controls, apply realistic physics, and design immersive game worlds, elevating your game development skills.

Beginner

11 hours

Completion Certificate

Last Updated May 7, 2024

Skills you'll learn:

Game Development • Unity • Game Design

Prerequisites:

Basic computer programming

Course Lessons

Lesson 1

2D Sprite Animation

Delve into 2D Sprite animation in Unity. Create animated characters using the Unity Sprite Editor. Learn to control animation with C# scripts.

Lesson 2

Game Input

Script player controls with game input; including movement for keyboard and mouse. Create responsive & dynamic player experiences.

Lesson 3

Game Physics

Explore game physics. Learn Rigidbody2D, collision detection, 2D joints, and physics scripting. Script dynamic GameObject interactions.

Lesson 4

Game Environments

Dive into crafting game environments. Construct worlds, use Unity Tilemap for design, and script parallax scrolling. Learn to create full levels with layered backgrounds.

Taught By The Best

Photo of Samuel Asher Rivello

Samuel Asher Rivello

Unity Game Developer & Instructor at samuelasherrivello.com

Samuel, a Unity Game Developer & Instructor, brings over 20 years of cross-platform game dev experience, shipping high-quality titles like "Shiftlings" and "Subway Surfers." With expertise in the SDLC and prototyping user experiences, he empowers game teams and instructs at renowned universities and conferences. Samuel is also an author and editor for industry publications.

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Demonstrate proficiency with practical projects

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Reviewers provide timely and constructive feedback on your project submissions, highlighting areas of improvement and offering practical tips to enhance your work.

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4 Months

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Average time to complete a Nanodegree program

*Discount applies to the first 4 months of membership, after which plans are converted to month-to-month.

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Creating Game Environments

Month-To-Month


  • Unlimited access to our top-rated courses
  • Real-world projects
  • Personalized project reviews
  • Program certificates
  • Proven career outcomes

4 Months

Average time to complete a Nanodegree program

  • All the same great benefits in our month-to-month plan
  • Most cost-effective way to acquire a new set of skills
Discount applies to the first 4 months of membership, after which plans are converted to month-to-month.
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