Add Life to VR With a Few Lines of CodeStart Free Course
This course is designed to teach you how to make your VR experience more dynamic and responsive to your users. You will be exposed to C# programming and using it in the Unity interface. Upon completing this course,, you will have learned basic programming constructs such as methods, loops, variables, and using events and how to apply them in a VR environment.
This free course is your first step towards a new career with the VR Developer Nanodegree Program.
Enhance your skill set and boost your hirability through innovative, independent learning.
Prior to enrolling in this course, you should have either completed Students should take our Introduction to Virtual Reality or VR Scenes and Objects courses, or know the material taught in those courses. This includes:
See the Technology Requirements for using Udacity.
Programming is a very important part of making any VR experience feel interactive and immersive. Even if your goal is to become a VR artist or designer, being comfortable looking at code is still a very valuable skill to have. This course will get you ready to start reading and writing VR code using C# and Unity.