About this Course

After taking this course, you should be able to identify the pros & cons of the VR headsets currently on the market, identify future technologies that will increase the immersiveness of VR, and give examples of ways VR will impact certain industries, such as Education or Medicine. Throughout the course, you will be exposed to key concepts that are used in the VR industry such as Lightfield Displays or Foveated Rendering. You will also get a chance to prototype some of these concepts in the Unity Game Engine. At the end of each lesson, you will write a blog post, where you will design a VR applications for the headset of your choice using the concepts we have covered.

Course Cost
Free
Timeline
Approx. 2 weeks
Skill Level
Beginner
Included in Course
  • Icon course 01 3edf6b45629a2e8f1b490e1fb1516899e98b3b30db721466e83b1a1c16e237b1 Rich Learning Content

  • Icon course 04 2edd94a12ef9e5f0ebe04f6c9f6ae2c89e5efba5fd0b703c60f65837f8b54430 Interactive Quizzes

  • Icon course 02 2d90171a3a467a7d4613c7c615f15093d7402c66f2cf9a5ab4bcf11a4958aa33 Taught by Industry Pros

  • Icon course 05 237542f88ede3178ac4845d4bebf431ddd36d9c3c35aedfbd92e148c1c7361c6 Self-Paced Learning

  • Icon course 03 142f0532acf4fa030d680f5cb3babed8007e9ac853d0a3bf731fa30a7869db3a Student Support Community

Join the Path to Greatness

This free course is your first step towards a new career with the VR Developer Nanodegree Program.

Free Course

VR Platforms & Applications

Enhance your skill set and boost your hirability through innovative, independent learning.

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Course Leads

  • Vasanth Mohan
    Vasanth Mohan

    Instructor

  • Sky Nite
    Sky Nite

    Instructor

  • Suzanne Stefanie
    Suzanne Stefanie

    Instructor

What You Will Learn

Prerequisites and Requirements

  • Unity programming experience up to the VR Software Development course
  • Design knowledge from the VR Design course

See the Technology Requirements for using Udacity.

Why Take This Course

This course will teach you about key concepts and terminology such as Lightfield Displays or Foveated Rendering that may be asked of you in VR job interviews. By taking the course, you will either experience the concept in VR or build it for yourself in the Unity Game Engine. You will then be asked to articulate this experience to your peers, as you would in an interview to give you even more practice with these concepts.

What do I get?
  • Instructor videos
  • Learn by doing exercises
  • Taught by industry professionals

Thanks for your interest!

We'll be in touch soon.

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