New!
Nanodegree Program

VR Foundations

Learn the Basics of VR with Unity

Learn the Unity game engine, C#, and Google Cardboard, and gain foundational VR knowledge and skills.

  • Time
    3 months

    Study 10 hrs/week and complete in 3 mo.

  • Classroom Opens
In Collaboration With
  • Unity

Why Take This Program?

If you're an aspiring VR professional who is ready to establish the right fundamentals for building a full range of career-ready skills, we recommend enrolling in our VR Foundations Nanodegree program. You'll learn from industry experts like Google, Unity, and HTC, and acquire valuable proficiency with the Unity game engine, and C#.


Why Take This Program?

Virtual reality job openings are up 800%

Effective & Engaging Content
Effective & Engaging Content

Effective & Engaging Content

Get started learning virtual reality development through interactive content like quizzes, videos, and hands-on programs. Our learn-by-doing approach is the most effective way to establish foundational VR developer skills.

Beneficial and Supportive Project Review

Beneficial and Supportive Project Review

Advance quickly and successfully through the curriculum with the support of experienced reviewers whose detailed feedback will ensure you master all the right skills.

Engaging Community
Engaging Community

Engaging Community

Join a dynamic community of learners who are committed to an intensive and productive learning experience. You’ll give and receive support, make connections, and stay abreast of trends in your field. Our graduates consistently cite community as one of the most valuable features of their Nanodegree program experience.

Build a Portfolio of Resume-Worthy Projects

Build a Portfolio of Resume-Worthy Projects

Build real projects that demonstrate your skills. These projects will populate a portfolio that can be shared with prospective employers when you’re ready to launch your VR career. Our hiring partners regularly review these portfolios when seeking qualified candidates.

Learn with the best

Christian Plagemann
Christian Plagemann

Curriculum Developer

Christian co-founded the VR Team at Google, started the VR Nanodegree program at Udacity, and developed this VR curriculum together with our partners and the team.

Matt Sonic
Matt Sonic

Product Lead

Matt is a serial entrepreneur, artist, engineer, and founder of SFVR. His specialties are: virtual reality, computer graphics, interaction design, and high-performance programming.

Vasanth Mohan
Vasanth Mohan

Content Developer

Vasanth previously worked at Stanford's Virtual-Human Interaction Lab. In addition to Udacity, he is working on an initiative called FusedVR, to help raise VR awareness and inspire more people to get started creating content.

Chris Birke
Chris Birke

Content Developer

Chris Birke is an experienced game developer devoted to GPU programming, procedural generation, and emergent technologies for VR, who hopes to bring new life and expression to future digital worlds.

What You Will Learn

Download Syllabus
Syllabus

VR Foundations

Study the latest tools and technologies, and put your creative skills to work in the exciting field of VR! Learn from industry experts like Google, Unity, and HTC, and immerse yourself in Virtual Reality. Focus on the fundamentals of using the Unity Game Engine to build beautiful and performant VR scenes, and learn how to make your VR experience more dynamic and responsive by using C# programming in the Unity interface.

Focus on the fundamentals of using the Unity Game Engine to build beautiful and performant VR scenes, and learn how to make your VR experience more dynamic and responsive by using C# programming in the Unity interface.

See fewer details

3 months to complete

Prerequisite Knowledge

Intermediate ​computer ​skills, ​meaning you are comfortable with file management, installing software, working with zip archives, etc.See detailed requirements.

  • VR Foundations

    Learn the principles of VR technology, and use that knowledge to create a comfortable, high-performance VR application using Unity.

    Udacity Carnival
  • VR Scenes & Objects

    Use the Unity Game Engine to build beautiful, performant VR scenes. Learn about 3D transforms and materials, and experiment with animations, cameras, and lighting.

    Build an Apartment
  • VR Software Development

    Learn how to make VR experiences more dynamic and responsive to your users by applying basic programming constructs such as methods, loops, variables, and events.

    A Maze
The partnership with Udacity is central to our efforts to disseminate critical information on Samsung technologies to the developer community. Within this framework, the Udacity VR Developer Nanodegree program is an excellent vehicle to engage developers and strengthen the Gear VR ecosystem.
— MIHAI POHUNTU, VP, EMERGING PLATFORMS, SAMSUNG ELECTRONICS AMERICA
WordMark

Learn now, pay later

To make it even easier to learn, you can finance your Nanodegree through Affirm.

  • Calendar

    Easy monthly payments

    As low as $50 per month at 0% APR.

    Learn more.

  • Finance

    Flexible Payments

    Pay your monthly bill using a bank transfer, check, or debit card.

Get Started Now

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Nanodegree Program

VR Foundations Nanodegree Program

$599
OR
as low as
$50
Enroll Now
During your 3-month term, you'll have access to the Nanodegree program classroom and materials, plus valuable project reviews.

Program Details

    Program Overview - Why Should I Take this Program?
  • Why should I enroll?

    The world of Virtual Reality (VR) offers incredible opportunities to combine creative and technical skills to create cutting-edge content. Demand for skilled VR developers and designers is growing at an unprecedented rate—VR developer job openings are up 800% year-over-year—and there has never been a better time to enter the field. In this program, you’ll learn the foundational skills necessary to start creating high-quality VR content, and gain the valuable experience you’ll need to advance your studies, and put yourself on the path to a rewarding VR career. If you’re ready to start creating memorable and compelling experiences using the very latest virtual reality technologies, then this is the program for you!

  • What jobs will this program prepare me for?

    This program focuses on foundational knowledge as opposed to career-ready skills. It affords you an excellent opportunity to build proficiency with the key tools and techniques you’ll need to progress your studies, and ultimately launch and advance your VR career.

  • How do I know if this program is right for me?

    If you have a long-term interest in VR, and ultimately see yourself pursuing advanced studies, and a career in VR, then it's critical you learn the foundations that are taught in this program. So this is a great launchpad for your future in VR.

  • What is the difference between the VR Foundations, the VR Mobile 360 Developer, and the VR High Immersion Developer Nanodegree programs?

    The VR Foundations program is an entry-level program. You’ll learn the core skills, tools, techniques, and concepts you’ll need to pursue more advanced studies, and get on the path to a career as a VR Developer. There are no prerequisites required to enroll. The VR Mobile 360 Developer and VR High Immersion Developer Nanodegree programs are both advanced, career-ready programs. To enroll, you must meet certain prerequisites, and have either completed our VR Foundations program, or acquired equivalent skills and experience. Each of these two advanced programs focuses on a different specialization within the larger field of VR, and which you should choose is dependent on your ultimate learning and career goals, and the kind of creative

    Tuition and Term of Program
  • How long is this Nanodegree program?

    Access to this Nanodegree program runs for the period noted in the Term Length section above.

    See the Terms of Use and FAQs for other policies around the terms of access to our Nanodegree programs.

  • How is this Nanodegree program structured?

    The VR Foundations Nanodegree program is comprised of one (1) Term of three (3) months. The Term has fixed start and end dates.

    For each project, you will have the opportunity to apply the skills you’ve learned in the lessons. Each project will be reviewed by one of the qualified project reviewers in the Udacity reviewer network. Your reviewer will give you detailed feedback on your work and let you know where your project needs improvement, if necessary. If you do not pass the project, you will be asked to submit again until you pass in order to successfully complete the Term.

  • How much does the program cost?

    The full program consists of comprised of one (1) Term of three (3) months at a cost of USD 599 Payment is due before the term begins.

  • Can I switch my start date? Can I get a refund?

    Please see the Udacity Nanodegree program FAQs found here for policies on enrollment in our programs.

  • I have graduated from the VR Foundations Nanodegree program but I want to keep learning. Where should I go from here?

    Congratulations! If you'd like to continue pursuing VR Development, please see our VR Mobile 360 and High-Immersion programs.

    Software and Hardware - What Do I Need for This Program?
  • What software and versions will I need in this program?

    For this Nanodegree program, you will need to the minimum equipment requirements outlined here: https://www.udacity.com/tech-requirements

VR Foundations

Learn the Basics of VR with Unity