Study 10 hrs/week and complete in 1 mo.
Classroom opens in 1 day.
Jonathan is a Product Designer and Co-Founder of AJ&Smart. Born in Ireland, he now works between Berlin and San Francisco, helping the best companies in the world make better products faster.
Michael is a Product Designer and Co-Founder of AJ&Smart. He has facilitated hundreds of Design Sprints with the world’s most innovative companies, designing award-winning products and services, while empowering teams to change the way they work.
Andrej is a product designer at AJ&Smart. With a background in psychology and computer science, he has run Design Sprints and built different prototypes for various industries all over the world.
Kelly is the Product Lead for both the Design Sprint Foundations and Intro to Programming Nanodegree programs at Udacity.
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You should have basic computer skills and be comfortable navigating online.
You’ll begin by learning what happens on Day 1 of a Design Sprint: How to choose a challenge, and how to propose a solution, called a “Concept.”The Concept
On Day 2, proposed Concepts get voted on, and a direction is decided upon. You’ll then learn to create a detailed Storyboard for the winning Concept.The Storyboard
To create The Prototype, a Design Sprint team has to delegate tasks, spend time building, and then put the parts together. You’ll learn how to contribute your piece of the puzzle.The Prototype
Here, you’ll learn how to prepare for user testing, how to actually conduct user testing, and how to summarize user testing feedback in a Summary Report.The Summary Report
Master the Design Sprint process to test new product ideas, leverage opportunities, and power innovation, fast.
The ability to efficiently and effectively problem solve is an invaluable skill in virtually any field, and it's invaluable at both an individual and organizational level. Today's technologically-powered economy rewards rapid innovation, and the best companies in the world are using the revolutionary design sprint process to create, prototype, test, and release new products, as well as develop new strategies, enter new markets, and more. In this program, you'll learn exactly how and why the design sprint process is so effective, and why it's become so integral to the success of so many leading companies. You'll learn how a design sprint works, how to participate in one, and how to lead one yourself. To ensure you're learning from the best, we've partnered with international design firm AJ&Smart, who have pioneered a Version 2.0 of this influential process to design products for Lufthansa, Zalando, Red Bull, and more. Together, we've built a hands-on learning experience that will enable you to master the design sprint process, and become an exceptional problem-solver with the skill to efficiently and effectively drive positive change in virtually any arena.
As a Design Sprint member, you are now given the role of The Artist. Ooup has selected a winning Concept from the first day. You need to come up with a very detailed overview of how a user might experience the Concept in a step-by-step 8x10-cell comic book strip called The Storyboard. You don’t have to have excellent drawing skills—you just need to be detail-oriented.
For this project, here’s the scenario: The fictitious company, Ooup, has a challenge. As a Design Sprint member, your first job is to come up with a possible solution. In a real design sprint, you’d present to the group—here, you present to a Udacity Reviewer. To do this, you’ll create your “Concept.” This is a 3-frame pictorial representation of your idea. It will look similar to a comic book.
That’s a wrap. It’s now time for you analyze fictitious user feedback (provided by Udacity) and create a Summary Report based on the trends and conclusions you can deduce from the feedback. The Summary Report includes a detailed breakdown of successes and challenges of The Prototype. It also includes clear next action steps for the company.
It’s now time for you to embody the role of The Stitcher on the fictitious Design Sprint team for Ooup. You’ll need to create an interactive, realistic user experience called The Prototype. This Prototype is based solely on the Storyboard project. You have the option of using Google Slides, Keynote, or Powerpoint. For students with more of a design background, you are encouraged to use design tools like Figma.
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