At 10 hrs/week
Get access to classroom immediately on enrollment
You are self-driven and motivated to learn. Participation in this program requires consistently meeting deadlines and devoting at least 10 hours per week to your work.See detailed requirements.
Learn what to expect in the classroom, get familiar with programming in Swift, and download Xcode, Apple's development environment for iOS.
Learn the basics of Swift, the programming language used to develop iOS apps.
Build your first app with Swift and Xcode, Apple’s programming environment for app development. You’ll learn how to use AutoLayout, UIButtons, and UILabels to create an interface, and how to react to touch events in an app using ViewController and multiple views. You’ll also learn how to set up audio recording and playback in a voice recording app.Pitch Perfect
Develop an app with UIKit, Apple’s front-end framework for developing fast and powerful web interfaces. Learn about the delegate pattern to make connections between the app’s model, view, and controller, and add table views and navigation to your app.MemeMe, Part 1MemeMe, Part 2
Incorporate networking into your apps, and harness the power of APIs to display images and retrieve data. Use Apple’s Grand Central Dispatch, or GCD, framework to create asynchronous apps, ensuring a smooth user experience, even while your apps run lengthy operations in the background.On the Map
Learn about simple persistence, the iOS File System, and the “sandbox.” Set up the classes we need to get Core Data up and running so that we can create, save, and delete model objects. Enable user interfaces to reactively update whenever the model changes, and safely migrate user data between versions.Virtual Tourist
This is your chance to let your iOS Developer skills shine! For this final project, you'll design and build your own iOS app, taking the design from the drawing board to the App Store.You Decide! (Capstone Project)
from industry experts
Personal career coach and
Jarrod is an experienced iOS developer with a passion for reinventing how students learn. He holds a BS in Computer Science from the University of Alabama.
Gabrielle earned her Ph.D. in Population Biology from UC Davis, where she discovered the joys of programming while analyzing DNA sequences. She has a background in teaching, and worked as an iOS Engineer before joining Udacity.
Kate is an iOS developer, speaker, author, and teacher who has spoken at conferences across the globe from AltConf in San Francisco to Mobile Central Europe in Poland. She also has hosted a podcast on work-life integration for parents in tech.
Owen is an iOS and Android app developer, and is the Student Experience Lead for iOS programs at Udacity. He graduated from the iOS Developer Nanodegree program in 2015.
Everything is going as expected.
I like very much. Sometimes I don't understand some things, but next some time I understand. My mentor helps me always. I'm sorry, that pitch perfect project finished after two times only (I wanted to do it in one time).
Learn a lot elements for building ios app.
This program has been very very helpful to my career. The program starts with the basics and builds you up to be ready to build apps using iOS. I found the data persistent course to be very helpful. Prior to this course I found Core Data as a no no because all other tutorials I have read made it seem difficult but the videos and the app with built "Mooskine" simplified and at the same time achieved teaching the complex sections of it.
Very Good, Great, Thanks
Numbers don't lie. See what difference it makes in career searches.*
Career-seeking and job-ready graduates found a new, better job within six months of graduation.
Average salary increase for graduates who found a new, better job within six months of graduation.
This Nanodegree program will prepare you to publish your first iOS app, whether you’re already a developer or relatively new to programming.
In this program, you’ll not only learn how to build iOS apps, you’ll also learn best practices in mobile development, and gain mastery of Swift, an open-sourced object-oriented programming language. Through 6 hands-on, reviewed projects, you’ll gain the skills you need to become an iOS Developer.
According to the 2017 Stack Overflow Job Trends Report, iOS Developers are among the Top-3 most in-demand developer positions in the job market. Enroll in this program today, and start building your future as an iOS Developer.
This program is designed to prepare you for a job as a professional, junior-level iOS Developer within a wide range of organizations and environments: from large corporations where you’d likely be part of a development team, to entrepreneurial start-ups and contract projects where you could be working independently to deliver an application.
No. This Nanodegree program accepts all applicants regardless of experience and specific background.
No programming experience is required, but if you’d like to try the Swift programming language, you may enjoy our free course, Swift for Beginners. This Nanodegree program includes coursework on using git and GitHub, but if you’d like exposure to git and GitHub before enrolling, you may wish to take our free course, How to Use Git and GitHub.
The iOS Nanodegree program is comprised of content and curriculum to support six (6)projects. We estimate that students can complete the program in six (6) months, working 10 hours per week.
Each project will be reviewed by the Udacity reviewer network. Feedback will be provided and if you do not pass the project, you will be asked to resubmit the project until it passes
Please see the Udacity Nanodegree program FAQs for policies on enrollment in our programs.
Access to a Mac computer running macOS 10.14.3 or later