+  The Drawing Board  +

"If you’re not at the drawing board, you’re not making discoveries."

—Neil DeGrasse Tyson

Innovative thinkers have been going “back to the drawing board” for decades to rethink, reimagine, and redefine their amazing ideas. It’s in this spirit that we welcome you to The Drawing Board, a podcast series from Udacity focusing on the remarkable innovations and individuals shaping our world. Discover groundbreaking new products and transformational new technologies. Learn about exciting new career opportunities, and meet the people powering change in tech and beyond. When you want to discover what the future holds, go back to The Drawing Board!

More Episodes

  • Episode 4: Passion Projects

    Life as a budding entrepreneur isn’t exactly glamorous, and making a business come to life involves a lot of confusing, complicated, and exhausting realities. But when you have the passion to fulfill your dream, that passion can sustain you through all the hard work and long hours. And when you succeed, the results can be both incredible, and incredibly rewarding. In this episode of The Drawing Board, we talk with three passionate women who started their businesses as passion projects: Phuong Mai of P.MAI (2:00), Kate Torgersen of Milk Stork (6:20), and Kim Malek of Salt & Straw (19:00). We discover the paths they took to success, and explore the passions that fuel their work.

    Host: Chris Morell

    Guests: Phuong Mai, Kate Torgersen, Kim Malek

    Segment 1 features Phuong Mai, founder of P.MAI, a line of luxury women's backpacks. She discusses how she got her start selling online at a young age, and how she took her backpack idea to market by herself.

    Segment 2 features Kate Torgersen, founder of Milk Stork, a breast milk shipping service for new moms who travel. Kate's unique business idea is now offered at Fortune 500 companies as a benefit to working, traveling moms.

    Segment 3 features Kim Malek, co-founder of Salt & Straw, the small-batch ice cream company that is taking over the West Coast with its unique flavor combos and farm-to-table approach. Kim discusses the challenges of believing in your passion and original idea when everyone else tells you otherwise.

  • Episode 3: Gamification

    The idea behind gamification is simple—borrow what’s great about the experience of playing video games, and use it to make other things more enjoyable! Competition, scoring, prizes—these are just some of the ingredients of what gamification can bring to just about any user experience, if you know how to do it right. Our guests for this episode of The Drawing Board offer a wealth of insight and experience on the subject, and we’re going to discover what they’re working on. We start by exploring an upcoming video game with Ubisoft’s Kenneth Strickland, then we talk to Gina Gotthilf of Duolingo, go up to Strava to hear from Chief Product Officer Aaron Forth, and finally we sit down with Amelia Lin, one of our own gaming experts here at Udacity.

    Host: Chris Morell

    Guests: Kenneth Strickland, Gina Gotthilf, Aaron Forth, Amelia Lin

    Segment 1 features Kenneth Strickland, Lead Game Designer on the new South Park video game by Ubisoft, The Fractured, But Whole. He discusses the challenges of adapting a TV show to a video game, and explains his perspective on engaging game players.

    Segment 2 features VP of Marketing and Growth at Duolingo, Gina Gotthilf. She explains her team’s embrace of gamification for an app that helps people learn languages.

    Segment 3 features Aaron Forth, Chief Product Officer at Strava. How can an app and gamification get people outside and active? Aaron helps us understand their approach at Strava.

    Segment 4 features Udacity’s own Amelia Lin, a product manager with experience in the game industry. She gives us her perspective on the use of game-like features in apps and on the future of addicting apps.

  • Episode 2: All About Puzzles

    Puzzles have been around for centuries, and claims about their value run the gamut from being simple, brain-teasing fun, to potentially preventing Alzheimer’s. Companies like Google are famous for incorporating puzzles in their interviews, but can puzzle skills really predict programmer success? The Drawing Board tries to solve the puzzle of puzzles in this new episode, which features: anthropologist Marcel Danesi, New York Times Crossword editor Will Shortz, author and tech recruiting expert Gayle Laakmann McDowell, programmer Zef Hemel, and HackerRank CEO Vivek Ravisankar.

    Host: Chris Morell

    Guests: Marcel Danesi, Will Shortz, Gayle Laakmann McDowell, Zef Hemel, Vivek Ravisankar

    Segment 1 features Marcel Danesi, Professor of Semiotics and Linguistic Anthropology at the University of Toronto. He discusses puzzles, and their effect on our brains. You can find his books here, or check out his blog on Psychology Today. We also talk with New York Times Crossword Editor and NPR Puzzlemaster Will Shortz about the enjoyment and purpose of puzzles.

    Segment 2 features Gayle Laakmann McDowell, the bestselling author of Cracking the Coding Interview. She discusses the relevance of brain-teasers and puzzles to coding. Follow her on Twitter @gayle, or check out her CareerCup website.

    Segment 3 features Zef Hemel, programmer and engineering manager at Egnyte. Despite a successful career in coding, he hates puzzles. You’ll find out why. You can also read more of his insights on his blog. We also talk with Vivek Ravisankar, CEO and co-founder of HackerRank, who discusses working toward an interview-less hiring process.

  • Episode 1.5: Obama Navy Secretary Ray Mabus

    In Episode 1: The Art of "No," we talked with former Secretary of the Navy during the Obama administration, Ray Mabus. In that episode, we featured just a portion of the audio. It was such a profound interview however, that we decided we had to share it in its entirety. Here, Sec. Mabus talks about the challenges of prioritizing projects, education, equal rights in the military, and more.

    Host: Chris Morell

    Guests: Ray Mabus

    Segment 1 features Google Ventures consultant, former governor of Mississippi, and Secretary of the Navy, Ray Mabus

  • Episode 1: The Art of No

    JUNE 29, 2017 • Can learning to say “No” make you a better employee? A better leader? A better person? In our inaugural episode, The Drawing Board explores the art of saying “No” to create better products and programs. The idea was first popularized by Steve Jobs nearly 20 years ago; we explore it today with: author Carmine Gallo (4:30), Navy Secretary Ray Mabus (10:00), and psychologist and CEO coach Camille Preston (17:00). Learn how resisting the urge to say “Yes” can help you optimize both your work and your personal life.

    Host: Chris Morell

    Guests: Carmine Gallo, Ray Mabus, Camille Preston

    Segment 1 features “Father of the iPod” Tony Fadell from an episode of Udacity Talks, on how Steve Jobs taught him how to say “No.” Plus, enjoy classic audio from Steve Jobs at WWDC ‘97, when he uttered the now-famous phrase “Focusing is about saying ‘no’.”

    Segment 2 features New York Times/Wall Street Journal columnist and author of The Presentation Secrets of Steve Jobs and The Innovation Secrets of Steve Jobs. Find Carmine at http://www.carminegallo.com and @carminegallo on Twitter.

    Segment 3 features Google Ventures consultant, former governor of Mississippi, and former Secretary of the Navy, Ray Mabus.

    Segment 4 features CEO coach and psychologist Camille Preston. You can learn more about Camille at http://aimleadership.com and http://createmoreflow.com, or @CamilleP on Twitter.

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