Create Game Objects in UnityEnroll In Nanodegree
This course is a part of the VR Developer Nanodegree Program.
In this course, you’ll learn the the fundamentals of using the Unity Game Engine to build beautiful and performant VR scenes. Starting from basic game objects, you will learn about transforms and materials, so that you can position objects and make them look realistic. Next, you will experiment with animations and cameras in order to make our scenes more engaging in VR. And finally, you will add some complex lighting to your scene to really make your experience really stand out.
This course is part of a Nanodegree Program. It is a step towards a new career in VR Developer.
Enhance your skill set and boost your hirability through innovative, independent learning.
No programming experience is required. We will teach and use the Unity platform to edit a VR app, so you should have access to a computer running Mac OS X (10.8+) or Windows (7, 8, or 10). Advanced computer skills are helpful, but not required.
Finally, the most important prerequisite is a willingness to learn new things, and belief that you can do this!
See the Technology Requirements for using Udacity.
You want to make beautiful VR experiences that perform well and impress your users. This course teaches how to use models, materials, textures, cameras, animation and lights to make attractive VR environments..
You’ll design and build a modern apartment and learn VR best-practices along the way. VR development requires a firm knowledge of 3D models and rendering. This course provides the essential 3D pipeline knowledge needed to produce high quality VR applications.
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