How to Make a Platformer Using libGDX
Cross Platform Robot-Blasting Fun
About this Course
'2D Game Development with libGDX' explored the basics of the libGDX game framework, from simple drawing to user input.
This course will use those skills to create a much more sophisticated platforming game called GigaGal. In creating GigaGal, you'll learn about sprite drawing, keeping track of complex game state, controlling interactions between game entities, and also how to load and manage level data.
Approx. 8 weeks
Included in Product
Rich Learning Content
Taught by Industry Pros
What You Will Learn
Sprites and Animations
- Learn to draw using predefined sprites, animations and stretchable nine-patches.
- Learn to pack many sprites into a texture atlas that can be efficiently loaded.
- Create GigaGal and give her the ability to move and jump.
- Add separate sprites for facing left, facing right, standing, and jumping.
- Add an animation for GigaGal's walk.
- Add the platforms to GigaGal and allow GigaGal to jump on them and fall off again.
Prerequisites and Requirements
This course builds on '2D Game Development with libGDX', so taking that course first is strongly recommended. Otherwise, you'll need familiarity with the basics of libGDX.
This course assumes basic proficiency with Java and Android Studio, including working with collections, implementing interfaces, and extending abstract classes. It is also assumed that you can read and understand documentation and source code.
To brush up on these skills, consider taking Intro to Java Programming and How to Install Android Studio.
See the Technology Requirements for using Udacity.
Why Take This Course
Making and playing games is easily the most fun you can have with a computer, but there are real career opportunities here as well. Over the last decade, mobile gaming has grown into a huge market. Independent game developers are enjoying unparalleled success, and established gaming studios are hiring faster than ever.
In the course '2D Game Development with libGDX' you learned to build a simple game. Now, you'll learn to build a platformer. These are the skills you'll need to enter the world of professional game development.
What do I get?
- Instructor videos
- Learn by doing exercises
- Taught by industry professionals